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Hunted: The Demon's Forge is a game developed by InXile Entertainment and published by Bethesda Softworks. It is set to release on May 10, 2010 for the PC, PlayStation 3 and Xbox 360.

StoryEdit

The Dark Ages have become corrupted. Heinous creatures have emerged from underground. Townsfolk across the land are disappearing. Upon the promise of their fortune in gold, mercenaries E'lara and Caddoc take on the daunting task of discovering where the innocent villagers have been taken. Their journey will lead them on a dark and twisted path where they will encounter death, slavery, and sacrifice. Travel deep within the world of Kala Moor...and to the secrets of The Demon's Forge.

GameplayEdit

The game will feature co-operative multiplayer with splitscreen. E'lara will be able to use a bow and small weapons, while Caddoc will wield larger melee weapons. The player will have the option to explore large areas. The player will be able to use spells to help in combat. It uses Unreal Engine 3.

DevelopmentEdit

During an interview with Gamesauce Inxile Entertainment’s President Matt Findley stated that the game's mechanics are mainly based on his team’s own experience playing co-op games and the resulting stream of ideas on how to improve the genre step by step.[1] Findley’s personal criticism towards similar co-op titles is that the general definition of co-op has sunk “to allowing two players to play together”. “We’re co-op in that all of our special skills and abilities are designed to make you work together,” Findley added later in the interview.

The game's title is a reference to The Demon's Forge, Brian Fargo's first video game, developed in 1981 for Apple II.

ReferencesEdit

  1. Inxile Entertainment’s Matt Findley on Hunted: The Demon’s Forge and taking the next step in co-op games

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